Hi all, name’s Dee!
I’m a Game Art Generalist, ex-tattoo artist, and part-time pasta evangelist.
Born in Italy, raised on sketchbooks, and currently based in London (came here for uni, stayed for the vibes).
I’ve spent the last 9 years making things move, sparkle, and occasionally explode across a bunch of games — from mobile to AAA. I like art that feels good, works smart, and doesn’t take itself too seriously.
Before games, I used to tattoo — which probably explains why I still treat every piece of linework like it’s going on someone’s skin. These days, my canvas is usually a screen, but the mindset stuck: be bold, be clean, and have fun with it.
I’ve spoken at Animex, helped judge the BAFTA Young Game Designers competition, and run the odd workshop to help young creatives break into games. I care a lot about outreach and making this space more welcoming for the next generation.
Stylised low-poly head using a 64x64 texture of gradient bands.